| 2nd-Level Bard Spells |
| Acute Senses |
Subject gains bonus on Perception checks. |
| Allegro |
Gain haste while maintaining bardic performance. |
| Alter Self |
Assume form of a Small or Mediumhumanoid. |
| Ancestral Communion |
You contact your ancestors to bolster your own knowledge. |
| Animal Messenger |
Sends a Tiny animal to a specific place. |
| Animal Trance |
Fascinates 2d6 HD of animals. |
| Blindness/Deafness |
Makes subject blind or deaf. |
| Blistering Invective |
Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. |
| Blood Biography |
Learn about a creature with its blood. |
| Boiling Blood |
Targets take fire damage; orcs get +2 Strength. |
| Book Ward |
As protection from energy, except lasting 1 day/level instead of 10 minutes per level and that the spell only protects against acid and fire damage (and while energy protection remains, the item is also completely waterproof). |
| Blur |
Attacks miss subject 20% of the time. |
| Cacophonous Call |
Nauseates target. |
| Calm Emotions |
Calms creatures, negating emotion effects. |
| Cat's Grace |
Subject gains +4 to Dex for 1 min./level. |
| Codespeak |
Grant all recipients ability to speak, read and write a new secret language. |
| Compassionate Ally |
Target compelled to help injured ally. |
| Create Treasure Map : M |
Creates a treasure map out of a creature's corpse. |
| Cure Moderate Wounds |
Cures 2d8 damage + 1/level (max +10). |
| Darkness |
20-ft. radius of supernatural shadow. |
| Daze Monster |
Living creature of 6 HD or less loses next action. |
| Delay Pain |
Ignore pain for 1 hour/level. |
| Delay Poison |
Stops poison from harming target for 1 hour/level. |
| Detect Thoughts |
Allows “listening” to surface thoughts. |
| Discovery Torch |
Touched object emanates bright light, granting Perception and Sense Motive bonuses. |
| Disguise Other |
As disguise self, but affects you or another. |
| Distracting Cacophony |
Noise makes it difficult to cast. |
| Distressing Tone |
Sound sickens 1d4 creatures. |
| Dust of Twilight |
Black particles extinguish light sources. |
| Eagle's Splendor |
Subject gains +4 to Cha for 1 min./level. |
| Enter Image |
Transfers your consciousness to an object bearing your likeness. |
| Enthrall |
Captivates all within 100 ft. + 10 ft./level. |
| Fox's Cunning |
Subject gains +4 to Int for 1 min./level. |
| Gallant Inspiration |
+2d4 bonus on failed attack roll or skill check. |
| Ghostbane Dirge |
Incorporeal creature takes half damage from non-magical weapons. |
| Ghostly Disguise |
You look like a ghost of yourself. |
| Glitterdust |
Blinds creatures, outlines invisible creatures. |
| Haunting Mists |
Creatures are shaken and take Wis damage. |
| Heroic Fortune: M |
The target gains 1 temporary hero point. |
| Heroism |
Gives +2 on attack rolls, saves, skill checks. |
| Hidden Speech |
Gain +10 on Bluff to send secret messages. |
| Hold Person |
Paralyzes one humanoid for 1 round/level. |
| Honeyed Tongue |
Roll 2 dice when using Diplomacy, take higher roll. |
| Hypnotic Pattern |
Fascinates (2d4 + level) HD of creatures. |
| Invisibility |
Subject is invisible for 1 min./level or until it attacks. |
| Locate Object |
Senses direction toward object (specific or type). |
| Mad Hallucination |
Target takes penalties to mental actions. |
| Masterwork Transformation: M |
Make a normal item into a masterwork one. |
| Minor Image |
As silent image, plus some sound. |
| Mirror Image |
Creates decoy duplicates of you (1d4 + 1 per three levels, max 8). |
| Misdirection |
Misleads divinations for one creature or object. |
| Miserable Pity |
Opponents cannot attack a pathetic creature. |
| Oppressive Boredom |
Target loses its next action. |
| Piercing Shriek |
Target is staggered by a painful sound. |
| Pilfering Hand |
You may seize an object or manipulate it from afar. |
| Pyrotechnics |
Turns fire into blinding light or choking smoke. |
| Qualm |
Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing. |
| Rage |
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
| Reckless Infatuation |
Target is compelled to stay near another. |
| Retrieve Item |
Call an item instantly to you hand from nearby by speaking a special word and snapping your fingers. The spell fails if the item is in the possession of another creature. |
| Returning Weapon |
Grants a weapon the returning special weapon quality. |
| Scare |
Panics creatures of less than 6 HD. |
| Seducer's Eyes |
Gain bonus on Charisma based checks. |
| Share Language, Communal |
As share language, but you may divide the duration among creatures touched. |
| Share Memory |
Share one memory with the target. |
| Shatter |
Sonic vibration damages objects or crystalline creatures. |
| Silence |
Negates sound in 20-ft. radius. |
| Silk to Steel |
Use a scarf as a shield or whip. |
| Snapdragon Fireworks |
Create 1 dragon firework/level. |
| Sound Burst |
Deals 1d8 sonic damage and may stun subjects. |
| Spell Gauge |
Know what spells a target caster has prepared or knows. |
| Steal Voice |
Target gains the croaking spellblight. |
| Suggestion |
Compels subject to follow stated course of action. |
| Summon Monster II |
Summons extraplanar creature to fight for you. |
| Summon Swarm |
Summons swarm of bats, rats, or spiders. |
| Tactical Acumen |
You gain an additional +1 on attack rolls or to AC due to battlefield positioning. |
| Thunder Fire |
Ammunition in the targeted firearm deafens opponents. |
| Tongues |
Speak and understand any language. |
| Trail of the Rose |
Rose leaves trails of pink scent for caster and selected allies. |
| Unadulterated Loathing |
Target is compelled to avoid another creature. |
| Versatile Weapon |
Weapon bypasses some DR. |
| Wartrain Mount |
Animal gains the combat training general purpose. |
| Whispering Wind |
Sends a short message 1 mile/level. |