Inquisitors Spell List
0-Level Inquisitor Spells
Acid Splash Orb deals 1d3 acid damage.
Bleed Cause a stabilized creature to resume dying.
Brand Creates permanent brand on target creature.
Create Water Creates 2 gallons/level of pure water.
Daze A single humanoid creature with 4 HD or less loses its next action.
Detect Magic Detects spells and magic items within 60 ft.
Detect Poison Detects poison in one creature or object.
Disrupt Undead Deals 1d6 damage to one undead.
Guidance +1 on one attack roll, saving throw, or skill check.
Light Object shines like a torch.
Read Magic Read scrolls and spellbooks.
Resistance Subject gains +1 bonus on saving throws.
Sift See area as though examining it.
Stabilize Cause a dying creature to stabilize.
Virtue Subject gains 1 temporary hp.