| 2nd Level Witch Spells |
| Adoration |
You gain a bonus on Diplomacy checks and performance combat checks. |
| Alter Self |
Assume form of a Small or Medium humanoid. |
| Augury MF |
Learns whether an action will be good or bad. |
| Bestow Weapon Proficiency |
Grants a creature proficiency in a single weapon for short period of time. |
| Blindness/Deafness |
Makes subject blinded or deafened. |
| Blood Transcription |
Learn a spell from the target's blood. |
| Boiling Blood |
Targets take fire damage; orcs get +2 Strength. |
| Burning Gaze |
Inflict 1d6 fire damage to creature by looking at it. |
| Cure Moderate Wounds |
Cures 2d8 damage + 1/level (max +10). |
| Daze Monster |
Living creature of 6 HD or less loses its next action. |
| Death Knell |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
| Delay Pain |
Ignore pain for 1 hour/level. |
| Delay Poison |
Stops poison from harming target for 1 hour/level. |
| Destabilize Powder |
Ammunition in the targeted firearm is prone to misfire. |
| Detect Thoughts |
Allows “listening” to surface thoughts. |
| Disfiguring Touch |
Target becomes disfigured. |
| Enthrall |
Captivates all within 100 ft. + 10 ft./level. |
| False Life |
Gain 1d10 temporary hp + 1/level (max +10). |
| Feast of Ashes |
A target starves with an insatiable hunger. |
| Fester |
Gives subject SR 12 + your level vs. healing effects. |
| Find Traps |
Notice traps as a rogue does. |
| Fog Cloud |
Fog obscures vision. |
| Frost Fall |
The area is covered in a chilling frost. |
| Gentle Repose |
Preserves one corpse. |
| Ghostly Disguise |
You look like a ghost of yourself. |
| Glide |
You take no falling damage and move 60 ft./round while falling. |
| Glitterdust |
Blinds creatures, outlines invisible creatures. |
| Haunting Mists |
Creatures are shaken and take Wis damage. |
| Hidden Speech |
Gain +10 on Bluff to send secret messages. |
| Hold Person |
Paralyzes one humanoid for 1 round/level. |
| Inflict Moderate Wounds |
Touch attack, 2d8 damage + 1/level (max +10). |
| Levitate |
Subject moves up and down at your direction. |
| Limp Lash |
Create a magical noose around target's head, possibly paralyzing them. |
| Mad Hallucination |
Target takes penalties to mental actions. |
| Mask Dweomer, Communal |
As mask dweomer, but you may divide the duration among creatures touched. |
| Masterwork Transformation M |
Make a normal item into a masterwork one. |
| Miserable Pity |
Opponents cannot attack a pathetic creature. |
| Mount, Communal |
As mount, but you may divide the duration among creatures touched. |
| Perceive Cues |
+5 Perception and Sense Motive 10 min./level. |
| Pernicious Poison |
Target takes a -4 penalty against poison. |
| Pox Pustules |
Subject is sickened and has –4 Dex. |
| Protective Penumbra |
Shadow protects the target from light. |
| Qualm |
Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing. |
| Recoil Fire |
Ammunition in the targeted firearm generates excessive recoil. |
| Reinforce Armaments, Communal |
As reinforce armaments, but you may divide the spell’s duration among objects touched. |
| Returning Weapon |
Grants a weapon the returning special weapon quality. |
| Scare |
Frightens creatures of less than 6 HD. |
| See Invisibility |
Reveals invisible creatures or objects. |
| Severed Fate |
A target becomes shaken and can not use hero points for 10 minutes per level. |
| Share Memory |
Share one memory with the target. |
| Silk to Steel |
Use a scarf as a shield or whip. |
| Skinsend |
Animate and possess your own skin as if it were a separate creature. |
| Soothing Word |
Reduces effects of multiple conditions on target. |
| Spectral Hand |
Creates disembodied glowing hand to deliver touch attacks. |
| Stabilize Powder |
Ammunition in the targeted firearm is less likely to misfire. |
| Staggering Fall |
Cause additional damage to a falling creature. |
| Status |
Monitors condition, position of allies. |
| Steal Voice |
Target gains the croaking spellblight. |
| Summon Monster II |
Summons extraplanar creature to fight for you. |
| Summon Swarm |
Summons swarm of bats, rats, or spiders. |
| Symbol of Mirroring M |
Triggered rune creates mirror images. |
| Thunder Fire |
Ammunition in the targeted firearm deafens opponents. |
| Touch of Idiocy |
Subject takes 1d6 penalty to Int, Wis, and Cha. |
| Unnatural Lust |
Target is compelled to kiss or caress another. |
| Unshakable Chill |
Target is afflicted with severe cold. |
| Vomit Swarm |
Produces a spider swarm that fights for you. |
| Web |
Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. |
| Web Shelter |
Create a comfortable shelter made of webbing. |
| Zone of Truth |
Subjects within range cannot lie. |